Map-Solving Carry
Primary upgrades and trait investment
The unit that repeatedly clears the exact wave or boss blocking current progression.
Tradeoff: May change by map or patch
UPDATE 7 · BLEACH · AUGUST 12 SNAPSHOT
A role-based investment ranking built for reproducible clears, not invented stats.
Primary upgrades and trait investment
The unit that repeatedly clears the exact wave or boss blocking current progression.
Tradeoff: May change by map or patch
Every progression lineup
Holds early pressure without delaying the first meaningful carry upgrade.
Tradeoff: Limited late-wave ceiling
Boss waves and Extreme Raid
Focused damage for durable enemies after normal waves are controlled.
Tradeoff: Can leave group coverage thin
Teams with established damage
Improves total team uptime, coverage, or enemy control.
Tradeoff: Value is easy to misjudge from personal DPS
Long stages
Generates value when a stage lasts long enough to repay the slot.
Tradeoff: Poor in short maps
Temporary roster gaps
A rare-looking unit that duplicates an existing role without solving a failure.
Tradeoff: Consumes upgrades without improving the clear