
Race database
Broken Blade Races
Browse every race, compare abilities and stat bonuses, and use tier context before spending rerolls or fragments.
Elf
EpicOne of the cleanest examples of weapon synergy in the game. Naturally enhances sword-focused builds and turns already-strong weapons into extremely efficient farming and bossing tools. Dangerous because of consistency — it works in almost every scenario.
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Nether
EpicBuilt around heavy offensive scaling, especially for burst-focused weapon types. Thrives when raw damage output decides fights quickly. Converts attacks into results faster than any other race — especially devastating in boss fights and high-value targets.
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Veneer
EpicHeavily rewards specific weapon synergy, especially katana-style builds. When optimized, Veneer pushes both speed and damage to a level that makes farming routes significantly faster. Maintains constant pressure while pushing farming speed.
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Flame
RareAll about raw offensive pressure and consistent damage output. Fits naturally into aggressive builds and performs especially well where constant DPS matters more than defense. Lacks the specialized scaling that S-tier races bring when paired with specific weapons.
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Frost
RareA control-focused race leaning into stability and survivability. Helps you stay alive longer in difficult fights and gives more room for mistakes. Slightly more defensive than Flame, so it does not reach the explosive damage ceiling of S-tier races.
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Dwarves
UncommonA defensive and stability-focused race. Gives a noticeably safer experience in tougher fights and during early progression when learning enemy patterns. Falls off in mid/late game because the game rewards raw damage and efficiency more than durability.
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Giant
UncommonA tanky, brute-force race that lets you stay in combat longer. Great survivability but does not push the offensive ceiling high enough to compete with S-tier races in end-game content.
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Human
CommonThe starter race. Functional in early game but offers no race-specific scaling or weapon synergy. Lacks the offensive ceiling and synergistic buffs needed to compete in mid- and late-game content. A reliable baseline, not a meta choice.
Stat bonuses
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