Badge Tier List & Checkpoint Strategy
Runaways uses a rarity-based badge progression system (Freebie 91.7% → Challenging 23.2% → Hard 11.9%). This guide maps your robbery investment to the right rarity tier so you maximize cash per checkpoint attempt.
10 min readIntermediateUpdated 2026-09-19
Quick Tip: Don't chase the Oklahoma Checkpoint (Hard 11.9%) until your getaway vehicle is at least Tier 3. The longer route punishes weak vehicles.
Badge Tier Reference
| Tier | Rarity | Examples | Recommended Tool Level |
|---|---|---|---|
| Freebie | 91.7% | Welcome badge | Starter tools |
| Challenging | 23.2% | Kansas Checkpoint | Vehicle Tier 2, Drill Tier 2 |
| Hard | 11.9% | Oklahoma Checkpoint | Vehicle Tier 3+, Drill Tier 3+ |
| Rare | <5% | Future border states | Maxed functional tools |
| Mythic | <1% | Event-exclusive badges | Maxed + event boost active |
Frequently Asked Questions
Which badge should I grind first?
Welcome (Freebie) for the starter loop, then Kansas Checkpoint (Challenging) as your first cross-border goal. Oklahoma Checkpoint (Hard 11.9%) should wait until your getaway vehicle is at Tier 3 or higher.